We found a Jackdaw.

Report from OPSRD0109

“Incursus on scan, it appears to be the same one that was with the small gang that we passed earlier.” The navigator called out the new contact that had arrived on D-scan in the system of Tannakan, and waited for Jon to make a decision on what to do. The enemy gang consisted of at least two frigates and two tech3 destroyers, including the recently released Caldari one, known as the Jackdaw.

“Align to the sun, we’ll fight them there.” The sun was further from the gates than the large outpost in which Jon’s Bellicose found itself in, and therefore gave more time to burn down the Incursus tackle before his friends arrived. The 1600mm plated Bellicose hauled itself around to enter warp, engines shuddering due to extra weight, likely unanticipated by the engineers that designed the ship, from the armour plating. This ship was not fit like your normal Bellicose, instead it was a fit that Jon had designed himself to catch enemy pilots unaware. The standard shield tank had gone out the window, and a 1600mm plate was squeezed on with a rack of TPs and webs. Rapid Light Missile Launchers and a flight of Warrior II drones provided the DPS.

As the Bellicose entered warp, the Incursus landed in the large compound. Noting the name of the pilot, Jon was certain that it was indeed the tackle pilot of the gang spotted earlier. As the Bellicose landed at the sun, and aligned back to the large compound, the Incursus landed within 5 km and engaged, scramming and webbing the Bellicose. “Lock up the Incursus, launch drones and pre-activate the TPs, web, point and launchers. I want this ship off grid ASAP.”

“Local spike, we have three new pilots in local. We have a Jackdaw, Confessor and Punisher on scan, looks like we’ve got a party about to start.” Navigation shouted out the warning as the Incursus got one armour repair cycle off, throwing it’s armour back up.

“Heat the launchers, I want this Incursus dead now. Gunnery, get ready to lock up the Jackdaw when it lands, that is going to be the next target. It’s new and unknown, I want to get a feel for how it fares in combat. All crew, the likelihood of surviving this fight is low. Once we enter structure, I want all crew to prepare to get to the escape pods. Hopefully we take down this Jackdaw before we die.” Jon’s orders echoed through the ship, causing crew to look up and mentally prepare their escape route.

The heated launchers punched through the Incursus’s attempt at repairing its armour, with only three cycles of its ancillary armour repairer occurring before dying. As the Incursus exploded the Punisher landed and engaged, scramming down the Bellicose once again. Without the web of the Incursus being applied the Bellicose sped up, pulling some range on the Punisher while waiting for the Jackdaw and Confessor to land.

“Jackdaw on grid, locking them up.” The navigator called out as soon as the Jackdaw landed, and shortly had it locked up and ready to engage. “It has engaged with light missiles, and is attempting to pull range.”

“Web it, point it, and light him up. Overheat the launchers and set the drones on him. Let’s see how good this fabled beast actually is.” Jon grinned as the e-war of the Bellicose was successfully applied to the Jackdaw. The shields of the Jackdaw began to falter as light missiles began to spew forth from the Bellicose’s launchers, smashing into the side of the Jackdaw while Warrior II drones circled it at great speed, strafing the Jackdaw from all angles. Shield boosts were observed from the Jackdaw, but they only lasted a short time before stopping.

As the Jackdaw plunged through armour, heading straight into structure in one deadly missile volley, the structure alarms of the Bellicose started sounding. While Jon had been watching the Jackdaw fall to his Bellicose, the Confessor and Jackdaw hadn’t been idle themselves. The Jackdaw may have stopped trying to run, but it’s missile launchers still worked perfectly fine, and it was firing volley after volley of light missiles back into the armour plating of the Bellicose. The Confessor on the other hand had pulled range and was firing lasers into the other side of the Bellicose, smashing through the armour plating there.

“All crew, the Jackdaw is about to fall and so are we. Make your way to the nearest escape pods.” The last round of missiles fired off as Jon finished his announcement, tearing through the last vestige of structure remaining of the Jackdaw. The Jackdaw, little more than twisted metal at this point, exploded in a ball of flame and debris which rained down on the Bellicose and Punisher, which had managed to close range again during the manoeuvres with the Jackdaw. “Drone crew, if you are able please set the Warriors on the Confessor, and make your way to your escape pod.” Jon’s last act before boarding his escape capsule was to send a simple message  in the local communications channel, simply saying ‘Good fight’.

With the last remaining crew members ejecting from the Bellicose, and Jon safely aboard his capsule, he waited for the last shred of structure holding the ship together to get melted by the Confessor’s focused laser beams. Just before the last shot came hurling through space into what remained of the Bellicose, Jon sent a message to the Sisters of Eve, asking for them to send some ships to the location of the battle to pick up the escape pods of the destroyed ships. While they may not hold Jon in great esteem, the crew members have done nothing to anger the Sisters, and a confirmation message came back instantly. The Bellicose’s twisted body was suddenly torn asunder as Confessor landed its final hit, with the ship snapping in half, melted metal twisting and turning before freezing in the vacuum of space while explosions from the engines and on-board electronics rocked the wreck. Jon’s capsule flew out of the wreckage, and Jon urgently sent instructions for the capsule to warp to a random planet. Making a bookmark on the way, as soon as the capsule landed Jon turned it around and warped back to the bookmark in the middle of space while waiting for his aggression timer to disappear so that Concord would allow him to use the gates again.

“Thanks for the fight guys” Jon sent another message in the local channel, before engaging warp to the gate that led back towards the system of Amarr. A ‘gf’ was given by the enemy gang in the channel, and then the black tunnel from using a system gate appeared in Jon’s vision and he was catapulted into the nearby system of Anka. Setting the navigational computers to Amarr, Jon lay back and sighed.

I had a few days during my studying for exams where I just wanted to blow some spaceships up, and I had been playing around with the Bellicose. Getting a TP onto a shield fit is a bit tricky I feel, so I decided to see if I could fit a 1600mm plate onto it. I’ve got a few different fits that I have tried out, and have kept fiddling with the original fit. It’s not a normal fit, but it’s worked well for me so far and gives me the element of surprise in the fight.

Incursus killmail: https://zkillboard.com/kill/47067379/

Jackdaw killmail: https://zkillboard.com/kill/47067386/

Bellicose lossmail: https://zkillboard.com/kill/47067387/

Roam the skies,

Jon takes a trip to lowsec

A quick note if anyone is wondering about the changing writing styles. I’m trying out different ways of writing to see what I prefer. If you particularly like or dislike a style please let me know.


‘Velator on D-scan’

Jon looks up from the map of Heild, running a mental list of how many people were in system and what the threat could be. As the Rupture lands on the gate there is the Velator, just sitting there. The orders are given, and the Velator is locked up and drones deployed. A quick report from D-scan shows no new ships, and the order is given to engage. The Velator is webbed, pointed and disrupted in short order, and 4 short volleys later the frigate is destroyed.

‘Drones in’ orders Jon as the gate guns continue to wreak havoc on the ships armour.

‘Engage reps’. As the repairer kicks in, the ship checks the cargo, only a civilian item, not worth taking, and warps off to the nearest station to repair.

‘Anyone see the pod?’ No-one saw it, and nothing was on D-scan. Assuming that someone had just abandoned the ship there, what for no-one could tell him, Jon orders the ship to continue through Molden Heath, looking for more people to fight. Jumping into a system down the line reveals 9 people in local, with at least 5 appearing on D-scan. Deciding that this Rupture couldn’t solo the Dominix, let alone a Domi with friends, the ship was ordered to turn around and check out the side systems that had been passed on the way. Jumping into Hrokkur showed a Venture just jumping through the gate into Heild, but with its built in 2 warb stabs Jon chose to ignore it and continue searching.
‘6 cargo containers on D-scan’ reported the scanner as we arrived in Hrober. Wondering if they were in an asteroid belt, Jon ordered a comprehensive scanning to tighten down where they were, and if we could get to them. It was determined that they were at a POS, and, with the warp scram array showing on scan Jon decided that it was best to forget about them and continue on. With no-one in local Jon decided to take a break in the mining anom to talk to some corp-mates, while hoping that the Venture that was seen earlier had come from this belt and was on its way back.

Talking to a corp-mate that was mining revealed that they were getting bored with shooting things that didn’t shoot back, and that he was itching to try out his latest fit for his Algos. As he started his 26 jump journey the ship was ordered to settle in and run checks on all the systems.
‘How far are you out mate?’ asked Jon suddenly. The D-scan showed a new person in local, and a Wreathe was showing on D-scan. ‘8 jumps out? We may have something, it’s a Wreathe. Tell me when you’re on the Hrober gate’. Receiving acknowledgement to this plan Jon ordered the ship to warp to the gate and try find out where this ship was hiding. After some D-scan trickery it was determined that they were at the sun. Once the Algos had arrived at the other side of the gate and radioed in that he was in position and ready, Jon ordered the ship to warp to the sun. As we landed at the sun it showed that the person had jumped out of local, and the ship was immediately turned around and sent back into warp to the gate.
‘Got him’ shouted the corp-mate as the Wreathe uncloaked off the gate. As Jon jumps the ship through we get the report that the Algos has to break off due to gate aggro, and when we arrive in system we see that the gate has decided to drop us 20km from the Wreathe, too far away to tackle. The Wreathe gets away safely, with both us and the Algos having to dock up and repair our armour due those gate guns.
Deciding to go back through the systems towards Teonusude, we hoped that the Enyo that had been spotted by the Algos earlier was still around. This proved uneventful, and so we warped to the Teonusude gate, planning to call it a night. As we landed on the gate, local increased by 1, and a few seconds later a Thorax showed up on long range D-scan. Switching to 10k D-scan also showed it, and we prepared for action. For some reason the Thorax landed 30km off the gate and started targeting the Rupture. The Algos got a few salvos off before having to leave due to gate aggro, while the Thorax and I started slugging it out, with the gate guns on my side for once.
‘We’re webbed. We’re pointed. We’re dampened’ rang out in quick succession from the ship comms. Jon started shouting orders, with drones being sent out to apply damage as the Thorax was 5km out of falloff range. As the Thorax’s shields and armour melted due to the drone and gun damage he warped to the nearest planet.

“gf” was given in local from both parties, and Jon ordered the ship to chase him to the planet. The Algos had landed back at the gate by this time, and reported that the Thorax was taking the gate just as we were landing at the planet. Realising that we had a limited engagement timer with this fellow, Jon ordered the ship to take the gate, as Concord wasn’t going to interrupt with this fight anymore, even in highsec. Landing in highsec revealed the Thorax on the gate, with an “Oh noes” being sent through local. He warped to the station before we could point him and chased him, realising that repairs were unavailable at that station. This was soon realised by the Thorax pilot as well, as he undocked right into the Rupture, being locked up, pointed, webbed and disrupted. Applying DPS and drones started to take his shields down, but he dropped his webbing drones and burnt out of range, warping to a station that did have repairing facilities.

‘Take out his drones next time’ Jon ordered as we chased him to the next station. Sure enough, he undocked at full health, and proceeded to do his combo. ‘Drones locked’ echoed through the command centre, and our drones were sent to engage and destroy them. After playing a few docking games with him we finally managed to get him. Sadly the Algos didn’t have the engagement timer with him, and so couldn’t get on the kill, but being in fleet still got a share of the bounty. 1.4 million ISK each paid for the repairs, and a check of the wreckage showed that the loot fairy loved us today, with most of the loot being dropped.

Velator Killmail: http://eve-kill.net/?a=kill_detail&kll_id=21426514
Thorax Killmail: http://eve-kill.net/?a=kill_detail&kll_id=21427228


What do you think of this writing style? Also, it turns out that the Thorax pilot was trying a new fit. With the webbing drones and mwd he just kited me at ~20km, it worked until the drones were dead.

Solo roam in a Stabber

So, I’m sitting in Frarn looking at my Hurricane and Maelstrom, wondering if I can bothered jumping into one and taking it for a mission or two, or if my time would be better spent jumping in my Machariel and moving to the latest incursion site. As I look at my wallet and contemplate my next move, I decide that I have enough ISK to go for a PvP roam and not care about losing the ship. I decide that a stabber would be a lot of fun to try, I haven’t flown one of them for ages and after reading about how good they are supposed to be at kiting, I decided to give it a shot. As I’m fitting it out, I realise why I need to get T2 guns. Over 5 million ISK for one ‘Scout’ 220mm AC, while the T2 220mm AC is just over 1 million ISK per gun.

54 million ISK later, I’m sitting on the Bosena gate in Teonusude, doing last minute checks and turning my safety switch off. I jump into system, hit D-Scan and see nothing on it. Jumping around the system to a couple of combat sites I still can’t find anything. Warping to the station is also unsuccessful, the only thing on the overview are some abandoned drones and three mobile tractor units which are playing with some wrecks. As I sit there a Chimera belonging to TEST undocks and jumps to places unknown.

Seeing nothing to shoot, I decided to shoot one of the MTU’s, which I now know have a LOT of HP. After doing nothing to it, and getting a suspect timer, I warped to the Teonusude gate and orbited it. One Hawk came through but warped off before I had time to lock it. As I entertained the thought of logging off for the night, I noticed local spiking, with 11 or 12 extra people entering system. Spamming D-Scan, I pulled drones and orbiting the gate closer, waiting to see if they were coming my way. As 8 Gnosis’s and 3-4 Ospreys appear on D-Scan and land on gate I jump through it into highsec and warp to the first station I see. Once I get over my relatively close escape I undock into their landing fleet, and, realising that I still have my suspect timer, I proceed to spam the dock button as fast as I can. Docking safely for the second time, I start up a friendly convo with the group, who appeared to be all from the alliance ‘Burnin plasma ball’. They had just come back from an unsuccessful roam according to the one who I was speaking to

As I sat in station, wondering whether or not it was worth going back out, some guy asked in local if anyone knew of a corp that was recruiting. I started a convo with him, and have passed on his interest to my CEO. Hopefully there will be a new face in corp chat next time I log on.



Anyone know if a Stabber is actually good at kiting?

Roam the skies,